Jun 17 2011
Prof. Ernő Rubik
Inventor of the Rubik’s Cube (The World’s Top-Selling Puzzle Game) & Professor of Architecture
Prof. Ernő Rubik is best known for the invention of mechanical puzzles including Rubik’s Cube, Rubik’s Magic, Rubik’s Magic: Master Edition, Rubik’s Snake and Rubik’s 360. He is a member of the USA Science and Engineering Festival’s Advisory Board and co-founder and managing director of A&D Studio Ltd. and co-founder of the Palace of Miracles (scientific playhouse), Budapest. Currently, he is mainly working on video game development and architectural topics and is still leading the Rubik Studios.
“What is most precious for me – the importance of creativity” Ernő Rubik
Ernő Rubik graduated from the Technical University, Budapest (Műszaki Egyetem) Faculty of Architecture in 1967 and began postgraduate studies in sculpting and interior architecture. From 1971 to 1975 he worked as an architect and then became a professor at the Budapest College of Applied Arts (Iparművészeti Főiskola). In the early 1980s, he became editor of a game and puzzle journal called …És játék (“…and games”), then became self-employed in 1983, founding the Rubik Stúdió, where he designed furniture and games. In 1987 he became professor with full tenure; in 1990 he became the president of the Hungarian Engineering Academy (Magyar Mérnöki Akadémia). At the Academy, he created the International Rubik Foundation to support especially talented young engineers and industrial designers.[/expand]
Ernő Rubik’s Rubik’s Cube, the world’s top-selling puzzle game which celebrated its thirtieth anniversary in 2010, has been puzzling the world since the 1980’s” and his enlightening presentations are highly memorable and insightful. Teaching architecture and giving lectures gave Ernő the possibility for research, and kept him stimulated to work towards better performance and the drive for the search of new possibilities, which he provides [/expand]
Watch a video presentation of Prof. Ernő Rubik
Topics
The Birth of the Cube
Entrepreneurship
Leadership
Architecture
Innovation
Video Game Development
3D Structures
Publications
1987
The Rubik’s Cube Compendium (with David Singmaster, Gerzson Kéri, György Marx, Tamás Varga & Tamás Vekerdy)
1981
A bűvös kocka (The Magic Cube) (Editor & co-author)
Awards & Recognition
Budapest International Trade Fair, Prize for the Cube (1978)
Toy of the Year (1980, 1981 & 1982 in various European countries)
The Museum of Modern Art, New York selected the Cube into its permanent collection (1982)
State Prize (1983) for demonstrating and teaching 3D structures and for the various solutions that inspired scientific researches in several ways
Juvenile Prize (1988) from the State Office of Youth and Sport
Dénes Gabor Prize (1995) from the Novofer Foundation as an acknowledgement of achievements in the field of innovation
Ányos Jedlik Prize (1996) from the Hungarian Patent Office
Prize for the Reputation of Hungary (1997)
Kossuth Prize (2007) – the most prestigious cultural award in Hungary
Moholy-Nagy Prize (2008) – from the Moholy-Nagy University of Arts and Design
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